![Granblue EN (Unofficial) on Twitter: "The Lumberjack and Cavalier Class Champion Weapons are now live! Tall-Tale Teller: Axe Rip Van Winkle: Harp Vanguard: Spear Mezieres: Gun https://t.co/8ZKsp6AXCF" / Twitter Granblue EN (Unofficial) on Twitter: "The Lumberjack and Cavalier Class Champion Weapons are now live! Tall-Tale Teller: Axe Rip Van Winkle: Harp Vanguard: Spear Mezieres: Gun https://t.co/8ZKsp6AXCF" / Twitter](https://pbs.twimg.com/media/EYXT3NmVAAAS06n.png)
Granblue EN (Unofficial) on Twitter: "The Lumberjack and Cavalier Class Champion Weapons are now live! Tall-Tale Teller: Axe Rip Van Winkle: Harp Vanguard: Spear Mezieres: Gun https://t.co/8ZKsp6AXCF" / Twitter
![Granblue EN (Unofficial) on Twitter: "These Class Champion Weapons will not require Emblems to give them skills - instead, they will have two unique skills that cannot be changed.." / Twitter Granblue EN (Unofficial) on Twitter: "These Class Champion Weapons will not require Emblems to give them skills - instead, they will have two unique skills that cannot be changed.." / Twitter](https://pbs.twimg.com/media/EW5vTkEVAAAMZM3.png)
Granblue EN (Unofficial) on Twitter: "These Class Champion Weapons will not require Emblems to give them skills - instead, they will have two unique skills that cannot be changed.." / Twitter
Create component for Class Champion Weapons · Issue #7 · jkearney486/Granblue-Grind-Tracker · GitHub
![Granblue EN (Unofficial) on Twitter: "These Class Champion Weapons will not require Emblems to give them skills - instead, they will have two unique skills that cannot be changed.." / Twitter Granblue EN (Unofficial) on Twitter: "These Class Champion Weapons will not require Emblems to give them skills - instead, they will have two unique skills that cannot be changed.." / Twitter](https://pbs.twimg.com/media/EW5vTHpU8AE36ZJ.png)
Granblue EN (Unofficial) on Twitter: "These Class Champion Weapons will not require Emblems to give them skills - instead, they will have two unique skills that cannot be changed.." / Twitter
![グラブル】修武の籠手と金砕棒の性能と強化素材について。モンクの英雄武器で朽ち果てた武器から作成。修武の籠手は累積攻防DOWNや吸収効果で防御向け、金砕棒は4回自属性追加ダメージや武芸百般のダメージ回数が増加する攻撃的な性能。│犬のゲーム日誌〜グラブルとか白 ... グラブル】修武の籠手と金砕棒の性能と強化素材について。モンクの英雄武器で朽ち果てた武器から作成。修武の籠手は累積攻防DOWNや吸収効果で防御向け、金砕棒は4回自属性追加ダメージや武芸百般のダメージ回数が増加する攻撃的な性能。│犬のゲーム日誌〜グラブルとか白 ...](https://inu-gameplay.com/wp-content/uploads/2020/07/%E4%BF%AE%E6%AD%A6%E3%81%AE%E7%B1%A0%E6%89%8B%E3%81%A8%E9%87%91%E7%A0%95%E6%A3%92%EF%BC%97.jpg)
グラブル】修武の籠手と金砕棒の性能と強化素材について。モンクの英雄武器で朽ち果てた武器から作成。修武の籠手は累積攻防DOWNや吸収効果で防御向け、金砕棒は4回自属性追加ダメージや武芸百般のダメージ回数が増加する攻撃的な性能。│犬のゲーム日誌〜グラブルとか白 ...
![PSA: Relic Buster will be a Sword/Gun class, and the Class Champion Weapons will be purchasable via a special event currency. : r/Granblue_en PSA: Relic Buster will be a Sword/Gun class, and the Class Champion Weapons will be purchasable via a special event currency. : r/Granblue_en](https://preview.redd.it/idwbnx2vy6m61.png?auto=webp&s=626989169e02fe7905a4dd8a011f54b25a80f174)
PSA: Relic Buster will be a Sword/Gun class, and the Class Champion Weapons will be purchasable via a special event currency. : r/Granblue_en
![Create component for Class Champion Weapons · Issue #7 · jkearney486/Granblue-Grind-Tracker · GitHub Create component for Class Champion Weapons · Issue #7 · jkearney486/Granblue-Grind-Tracker · GitHub](https://user-images.githubusercontent.com/1864361/39013067-3cdaa162-43e4-11e8-8aee-aaec04b58653.png)
Create component for Class Champion Weapons · Issue #7 · jkearney486/Granblue-Grind-Tracker · GitHub
![Granblue EN (Unofficial) on Twitter: "These Class Champion Weapons will not require Emblems to give them skills - instead, they will have two unique skills that cannot be changed.." / Twitter Granblue EN (Unofficial) on Twitter: "These Class Champion Weapons will not require Emblems to give them skills - instead, they will have two unique skills that cannot be changed.." / Twitter](https://pbs.twimg.com/media/EW5vRopUEAELf2u.png)